gems of war best doomed weapons

Its a full toolbox of stupid tricks that does really high damage. Restore your Life to full. Itll only do half magic aoe though and wont have the skull storm, which might be a positive. Doomed Axe turns Purple to Doomskulls. Gain 1 Magic and remove all Green Gems to Boost the effect. Also a quick class event team for assassin using 1 of these weapons. We do not encourage or condone the use of this program if it is in violation of these laws. Fun, easy, addictive! Gain 1 Attack if the enemy dies. Deal [3+Magic] damage to an enemy. The account holds 33 unique Mythics including 4x(!) PC/Mobile, XBox, PS Switch. Theres a lot more good options these days, so YMMV depending on playstyle, Dawnbringer is awesome in arena because you can fill it with 3 different color mana, which is crucial for speed because you cant have an active banner. Orc Kings Club? Deal [0+Magic] damage to all enemies and give 1 Magic to all allies. In the right team, blade is more destructive than most doomed weapons. You absolutely dont want to have a 5 match of Doomskulls get nullified because the middle one turns into a Blue gem. I dont think I would delay a really good mythic though (like S tier). It LOOKS good, but its not. There are so many Legendary and Mythic weapon options, its good to know what will eventually be useful. Doomed Club turns Green to Doomskulls. It gives you greater chance than all other except the Axe to do that. I kinda glanced over it when thinking of newer weapons, but giving the quick affix to a mix of weapon is pretty good. Ill confess I didnt vet some of the weapon categories as closely as others; its clear a few got through the cracks that shouldnt have. Deal [7+Magic] damage to the first enemy. Deal [6+Magic] damage to an enemy. You get just awful upgrades: gain 4 life, create a purple gem, 10% chance to summon a Quasit, and disease first enemy. Drain the Mana of the first and last enemies. While im not a fan of doomed weapon, they have their spot in team building. It is kinda fast all-enemy damage, but that devour chance is exceptionally unreliable (its pretty good at hitting devour-immune troops), and the affixes are terrible. Faction Shields. Deal [4+Magic] damage to the last enemy, and Silence them. Link below.https://www.youtube.com/channel/UCkJ58ZNJ5Pb-tb3FXmOnddA/join#gemsofwar#classevent#top5gems of war class event team,gems of war best weapon,gems of war best class,tacet the terror,gems of war best team,gems of war class weapon,gems of war soul farming,gems of war gold farming,gems of war forum,gems of war reddit,gems of war codes,gems of war wiki,gems of war delve,gems of war beginner,gems of war guide,gems of war 2020,gems of war switch,gems of war best,gems of war fastest,gems of war,sinnycool,tacet,keylime,relle,granny gems,lootwizard Crack into the safe this weekend on Nintendo Switch. A general rule of thumb I would suggest. In Softonic we scan all the files hosted on our platform to assess and avoid any potential harm for your device. Deal [4+Magic] damage to the first enemy, and remove all Yellow Gems to Boost damage. The closer we are to danger, the farther we are from harm, except it's Invasion weekend! Deal [4+Magic] damage to an enemy. Been thinking about weapons lately, is there any reason Jack-o-Lantern isnt more frequently used? Also using deeds to lvl 15 on Merlantis also really helped squishiness, even with my pet at only lvl 10 I now get a net +30 life and armor. If you were to cast it when there would be no available Skull matches afterwards, and considered safe, but creating a Doomskull opens up a Skull match for the enemy. If there are 10 or more Red Gems on the board, deal 8 Bonus damage. Spoiler Weekly Events: Id: Event: Event Start: Event Close: Days: Troop: Troop Type: Kingdom: Class: 16 19053: Holidays Similarly, if I have a set of three troops that has no brown on it, Im gonna probably be adding the Doomed Club to that team regardless of anything else simply because of the colors. It might not be ideal for everyone, but as a Dragonguard, I get +5 magic bonus with Brown weapons, and the Blade of Guilt is definitely my favorite brown one. Some useful myths include Phoenicia, The Wild Queen, the Gray King, TINU-9000, and several others. You want Wrath in the front though so it can explode gems when it deals skull damage, but the brown it generates will just fill itself before it ever fills, for instance, a Doomed Club behind it, and then it color blocks a Doomed Axe while its at it. I like it for having a storm option though, so if the other ones in the series dont have a storm, then I dont see myself caring. (Boost Ratio 1:1). (Ratio = 2:1). Usually Dragonguard so your first 3 troops have 80%, 65% and 40% skull reduction. Doomed Glaive (Ratio = 1:1). Id still put earths fury ahead. Cookie Notice Link below.https://www.youtube.com/channel/UCkJ58ZNJ5Pb-tb3FXmOnddA/join#gemsofwar#tierlist#top10The BEST DOOMED WEAPONS | Gems of War Beginner Guide 2021 | Top 6 doomed weapons by color TEAMSgems of war,tacet the terror,gems of war best,gems of war beginner,gems of war gameplay,gems of war best team,gems of war beginner guide,gems of war fastest,gems of war best doomed weapons,gems of war soul farming,gems of war gold farming,gems of war delve guide,gems of war 2021,gems of war forum,gems of war wiki,gems of war codes,gems of war reddit,gems of war tier list,sinnycool,tacet,genki,relle,fando,keylime,lootwizard,gems of war switch,gems of war pc Deal [2+Magic] damage to the weakest enemy, and remove all Brown Gems to Boost damage. Deal [6+Magic] damage to the healthiest enemy. Deal [5+Magic] damage to a random enemy, Boosted by Skulls destroyed. Gems of War Quick Reference Tables Banners by Colour. Gain [1+Magic] Life and drain the enemys Mana. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. If there are 10 or more Green Gems on the board, gain an extra turn. Deal [4+Magic] damage to an enemy. Next would be Doomed Helm (red) because you get an Enrage, a Barrier, and you steal 2 mana. This is a fantastic set of upgrades. In Gems of War, you battle your foes not just with swords and sorcery, but with a puzzle board! Gain an extra turn if an enemy dies. This is a high damage Team which makes use of a lot of exploding Gems, Storms which generate more Gems of the colours the Team needs and also takes advantage of a Troop Type Team Bonus for Divine Troops. I much prefer Lightning as well to Rending, because it hits all targets. I dont know what the brown ones upgrades are, but theyve got to be better than the purples. Gain an extra turn. Deal [4+Magic] true damage to a random enemy. Much obliged. Now, the 1 magic removal is clearly better, in most situations, than removing 2 attack. I could argue there are more teams that would benefit from covering blue mana than yellow or red, but thats iffy. Gain 2 Attack, Life and Magic if the enemy dies. Last we have the Doomed Crossbow, a red weapon, and Bows require the Forest tree. Doomed Crossbow turns Blue to Doomskulls. Deals between 3 [10+Magic] damage to an enemy. Theres no troop above the 1st to take half damage. Restore 10 Life to self. Deal [3+Magic] damage to the last enemy, and remove all Purple Gems to Boost damage. Deal [4+Magic] damage to the last enemy, and Poison them. Allows those with a curious mind to dig through the game language files. If there are 10 or more Red Gems on the board, deal 8 Bonus damage. Gain 2 Attack, Life and Magic if the enemy dies. Steal 2 Attack. Doomed (Doomskull) Weapons Essence of Evil Dawnbringer Orb of Winter Shield of Urskaya Honorable mentions: Earth's Fury, Trickster's Shot: Fantastic weapons that I never use Yasmine's Pride: Fantastic weapon that I'm not using currently Flammifer, Guardian Crown: Great weapons that I never use on offense (Ratio = x2), Deal [4] damage to an enemy, and remove all Red Gems to Boost damage. The War talent tree has that Axes of Doom talent that gives +3 Magic when using an Axe, but I generally wouldnt think it was worth switching to a different (potentially suboptimal) class just for that. Deal [3+Magic] damage to an enemy. Couple of things Id comment on if I may. and our Automatically pulls Weekly Event data showing you what might be coming. (Ratio = 3:1). Travel to Khetar for the newly updated Campaign! I dont always want a storm matching the color of the weapon and this is one of the few miss matching ones. Summers Wonder vs Fire Ruby Staff: Youre right, both should probably be left off. Moira Cragheart is also a brown troop that can turn Green into Doomskulls. Gems of War Wikia is a FANDOM Games Community. It is kind of amazing that Blade and Club have lasted this long with bad affixes. The 2 Attack is irrelevant youre making Doomskulls. Unlock new Weapons by leveling up and increasing Spell Mastery or obtain them from special Events. Glaycion fills ZuulGoth with Blue matches and helps fill others with doomskull explosions, while Leprechaun fills the rest by exploding green gems, then the Firestorm from Doomed Crossbow helps refill itself and the others. Doomed Statue (yellow) is my favorite because of the cleanse, enchant, and silence. But its still probably too much work for too little payoff, not a terribly difficult cut. Deals between 3 [6+Magic] damage to a random enemy. Deal [6+Magic] damage to an enemy, and 1 damage to adjacent enemies. -Elemental Bow Skeleton Key. Deal [2+Magic] damage to all enemies. Or just that you are warning future players not to? -Tricksters Shot Doomed Blade has a unique effect in its color so far. Also a quick class event team. Maybe the Arboreal Crystal or the Doomed Statue? Doomed Scythe for having Leeching and Bone. Following up on my last post, here are the hero class weapons released since this topic came out that I think could be noteworthy: Thunderbird, Plunder and Peril (on defense, at least), and Fiend Fire. The barrier and bless do help greatly, yes. Deal [5+Magic] damage to an enemy. The next set of Doomeds look better than the last two sets for example, and they will also most likely be used more than those. Recruit Adakite this week in Gems of War. (Ratio = 3:1). Create [6+Magic] Red Gems and Cleanse all allies. Deal [7+Magic] damage randomly split among enemies. Sure its the poor mans Essence of Evil, but its probably the fastest exploding weapon available to the hero. It taught players the devs might dramatically increase a weapons power after its not available. 19 attack + enemys mana cost as damage + 10 if the enemy uses Yellow + 10 if the enemy is Divine, and add the following bonuses: Mighty (hero gains +2 attack), Leeching (steal 2 mana from the first enemy), Plagued (disease the first enemy), and Striking (deal an additional 5 damage to the first enemy). How about the upgrades on the weapons? (Boost Ratio 1:1). King Bloodhammer is also a red troop that can turn Blue into Doomskulls. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Honorable mentions: Doomed Axe and Scythe can be useful. Entangle the first enemy, and deal [2+Magic] true damage. Teams and detailed info on which kingdoms to watch for, etc, below:Doomskull-Creating Doomed Weapons: Doomed Axe - Yellow, converts purple gems to doomskulls - Drifting Sands Doomed Blade - Blue, converts red gems to doomskulls - Dhrak'Zum Doomed Club - Brown, converts green gems to doomskulls - Broken Spire Doomed Crossbow - Red, converts blue gems to doomskulls - Sin of Maraj Doomed Glaive - Green, converts brown gems to doomskulls - Maugrim Woods Doomed Scythe - Purple, converts yellow gems to doomskulls - GhulvaniaDoomed Tomes: Doomed Chronicle - Purple - Divinion Fields Doomed Codex - Brown - Grosh'Nak Doomed Libram - Green - Shentang Doomed Opus - Red - Adana Doomed Scripture - Yellow - Whitehelm Doomed Tome - Blue - KhetarTeams:Wild Knight, Doomed Blade, Mistralus, Beastmaster Torbern[6793,1226,6870,6830,3079,1,2,3,3,1,1,3,14025] (from Team-Building Roulette)Gorgotha, The Wild King, Doomed Scythe (or Sins' Harvest), Leprechaun[6075,7200,1258,6638,3009,2,2,3,3,1,3,1,14034]Please like and subscribe if you enjoyed this video! Deal [5+Magic] damage to a random enemy and Burn them. Deal [7+Magic] damage randomly split among enemies. IMO it's out of date. While everything Dawnbringer needs to craft is obtainable without too much trouble, and its still pretty good, I think this sentiment is important to keep in mind. Each increase to the Hero Class Level gives +1 to the Gem Mastery bonus, up to +20 at Level 20. It is considered a spiritual successor to Puzzle Quest and combines classic 'match 3' puzzle gameplay with role-playing elements. #1180. Deal [1+Magic] true damage to an enemy. As such, any Barriers will have already been expended against this bigger hit, unless the Troops were Submerged (in which case only Rending has a chance to have an effect). All of the weapons have the same last talent upgrade that drains 2 mana from enemies that share the weapons color. Deal [2+Magic] damage to an enemy and a random enemy. Bards 3rd Trait will also give you +1 Magic (and all other stats) each turn, so youll do more damage but that really only helps in longer (turn count) battles, and they dont tend to happen as much in end game. . Deal [3+Magic] damage to an enemy. I hate the Skull storm that Doomed Scythe leaves behind. Running 2 Nysha medals + 1 Anu medal, help make the kings more lethal and fill slightly faster, [1293,6405,6627,6627,3069,1,2,3,3,1,1,0,14025], Dancing Daggers, if you dont do the last affix is great with Bard class if you dont have Doomed Axe. Deal [0+Magic] damage to an enemy. (Ratio = 2:1). Deal [1+Magic] Damage. Gain an Extra Turn. Grind them trophies$, I think Norberts turnip can safely be added to the mvp list. If you look at your other blue options, you have Bastite Princess for a non-efficient Yellow to Skull converter. Destroy an enemy's Armor. Why? Also enough ingots and scrolls left to max. Deal 7 more damage if they have 10 Attack or more. Unfortunately, that means youd have to be using Doomed Blade, which skulls, especially because Doomed Blade also transforms red to doomskulls, which Glaycion just did. Destroy a column. Doomed Crossbow and Doomed Club have replacement troops that can do the exact same thing. Whats the niche for that weapon? Choose the HERO tab in the Team Select Menu to equip a weapon. Ive cast it many times and its gone again full from explosions. Deal [4+Magic] damage to the weakest enemy. Doomed Opus - Weapons - Gems of War Database Doomed Opus Doomed Adana Generator Tome #1182 Doomed Opus (18 Red) Deal [Magic + 10] scatter damage, +4 per Tempering level. And stealing 2 mana is great as well, arguably better than Draining 3, and Vampiric is better than Vital as well. Are there alternative gold teams people are using with P&P? In GWs I also use Life and Death, Prismatic Orb, Pans Lute. Deal [0+Magic] damage to all enemies. (Boost Ratio 2:1). If there are 10 or more Green Gems on the board, gain an extra turn. However, there is no bonus for using a Sword, so the most youll get is 5 Magic for just matching the color. The 18 mana cost is effectively lowered by 2 every turn, so its only ever 18 at the beginning, and if you use a 50% mana start, it goes even faster. Deal [4+Magic] damage to the weakest enemy. This software program is potentially malicious or may contain unwanted bundled software. Your hero wield one weapon at a time. Slypenslyde 3 yr. ago Every 4 weeks is a Tower of Doom event. Double an allys Armor. In my recently released Red Day GW video I had good ole jack called out. Deal [2+Magic] damage to the weakest enemy, and remove all Brown Gems to Boost damage. (Boost Ratio 1:1), Deal [0+Magic] damage to the first 2 enemies, and remove all Skulls to boost the effect. Edited by Anita Badejo and Marc Georges. So you want your Hero to make some Doomskulls. Restore [5+Magic] Life to all allies. The Doomed Glaive has Vital (4 Life), Tangling (Entangle the first enemy), Reaching (5 damage to the second enemy), and Leafstorm. The Vital again is better than gaining Attack or removing points from the enemy. Deal 5 bonus damage if they are Entangled. A team that is really good is Stonehammer, Glaycion, Xbow and then up to you, Gimlet/Tai Pan, either yellow empowered converter/Lep or usually Grave Seer for loading Glaycion for Stoney. If I kill my initial target enemy, the added effects roll over into an attack towards the first enemy. It may be usable on, say, a TPK team, but not particularly reliable and something the opponent can definitely take advantage of before you can. Deal [2+Magic] damage to the last 2 enemies. Facebook Twitter LinkedIn Was this article helpful? Deal [6+Magic] damage to an enemy. The thing I like about Bard is that the Axe starts with 50% mana. While Monk is a godly class, the weapon is not. Well, theres only one set of weapons for that, and those are the original Doomed weapons. Deal [7+Magic] damage randomly split among enemies. The bits I wanted to see are touched on later, of course. Doomed Club and Blade should be avoided. Or just that you are warning future players not to? They are worth every gem spent in ToD, unlike the others. Gain an extra turn. I use Bard class; should I change to one of those that has the War talent tree? Doomed Club features Vital (Gain 4 Life), Carved (Create a Brown Gem), Rending (Deal 3 Splash damage to a random enemy), and Dust (create a Duststorm). Double an allys Attack and give them [1+Magic] Life. Deal [5+Magic] damage to the first enemy. Relatively safe on offense but not the fastest. Gain an extra turn. While I do not disagree with any specific point the priorities for picking a doomskull weapon for a team are going to be the colors: Menu overview Rewards Create [6+Magic] Red Gems and Cleanse all allies. Restore [4+Magic] Life. That can be very advantageous. They don't really cycle in a predictable pattern. It is considered a spiritual successor to Puzzle Quest and combines classic 'match 3' puzzle gameplay with role-playing elements. Deal [5+Magic] damage randomly split among enemies. Reflection of Good haven't used it yet, but it might have some fans. Deal [4+Magic] damage to the first enemy. Added Spiked Manriki, it seems really good. You only get the magic skill bonus when you choose a hero weapon that uses that mana color. Very low priority by comparison. Gems of War is a free-to-play puzzle RPG, developed by Infinity Plus 2 and published by 505 Games. Race and Weapon bonus colour. they are borderline useless on offence, mainly because damage wins and the mana cost is 18. I still have trouble deciding cause some weapons sound really good but are not that great in practice :), Scan this QR code to download the app now. Deal double damage if the target is Fey. Yasmine's Chalice. Gain an extra turn. Good for high level delves/explores. Only thing that makes them half decent is self-enchant. It is a super fun weapon though, it just aggravates me more than being useful. In the end I think Doomed Glaive and Crossbow are the best Doomed weapons available. (Boost Ratio 3:1). Also, I dont get the praise for the dust storm on Dancing Daggers. Explode a random gem if the enemy dies. The Duststorm is fantastic because it can fill the Doomed Club back up. Forge Scrolls are used to upgrade (or Temper) Doomed Weapons. Explode 4 random Gems of a chosen color. Statuses and stuns complement pretty well. Do you recommend it? So you did. What do you think are the most valuable weapons? Deal [5+Magic] damage to a random enemy. Restore your Life to full. (updated every hour), Shows leaderboard for Raid, Invasion, Faction, ToD & Bounty. Forest guardian, king bloodhammer, etc Your hero wield one weapon at a time. I like Doomed Crossbow, but Ive always wished it did something else. Also, would you say its worth delaying crafting a mythic to spend diamonds on any of the following old weapons? Doomed Runestones (brown) is the only one I dont have. Third, you need to understand the weaknesses of some weapons and why it makes them suck. Mountain Crusher Deal [5+Magic] damage to the first enemy. Create 6 Red Gems. On offence it is slow, but if you want to win, without having ZG, its cool. The same idea, having a decent-damage weapon that you can cast freely, applies to Orc Kings Club and Dancing Daggers, I guess. The wrote, The first upgrade is rather useless, but that second upgrade is fantastic for classes with Fireblade, because the Burn is applied before the skull damage is done. Advanced search RegEx search for all Troops and Weapons. Moreover, the Bard class gets +5 Magic for using a Yellow weapon (and the D. Axe uses Yellow), so youre already ahead. Also, lol Runeforger. Mang The 50% Mana start is definitely good and useful. In event weeks with no good synergy, a tricksters shot hero can solo invasion/raid if you can keep it alive. Very easy, just use the excess purple for Qilin to load Xbow. Does that mean you didnt upgrade the Blade to include Watery? Each Weapon has a unique effect once powered up. PLEASE like share subscribe comment TELL YOUR GUILD and consid. Mang - Removes all armor from a troop and give you a ton of skull damage. Deal [0+Magic] damage to all enemies and give 2 Life to all allies. im playing it on ps4 and like it i kinda want it on my pc but so far im running into prob with steam Pros: rpg elementslots to do Cons: better way to download itBETTER WAY TO DOWNLOAD ITMore, A free dress-up role playing game for Windows, Get addicted to gem matching in Bejeweled, Build a successful business and have fun in the process. This is just a fun weapon for me with teams that do not have a lot of mana generation. Create 8 Gems of a chosen allys Mana Color. I have Doomed Axe fullly upgraded. Restore 10 Life to self. The mana steal of course is like a one turn enchant, but if the first enemy is red, youre draining 4 mana from them. These bits of damage happen after the main spell effect, which includes damage to all enemy troops. Just not fair, the shiny blue mana for the weapon cost is a trap for you Orcs, Powered by Discourse, best viewed with JavaScript enabled. The Doomed Scythe is the only weapon of the six that doesnt create a storm for its color. Deal [3+Magic] damage randomly split among enemies. Earths Fury, Tricksters Shot: Fantastic weapons that I never use Deal [4+Magic] damage randomly split among enemies. Then I have Leprechaun which I open with, followed by Doomed Crossbow, and then ZuulGoth. Quick / Easy search all Troops, Weapons, Kingdoms, Classes, Pets, and Medals. Deal [4+Magic] damage to an enemy. I have however ran a Fireblade combo with Grave Seer, cast that, Hero self enchants then if cast early. What do you mean, classes with Fireblade, lightning as well to Rending? Dancing Daggers, use it a bit, dont overlook its knock back, it can be quite useful too. Well, Id much rather run the Doomed Gavel series, since +10 temper gives +40 damage before magic is involved. View your complete hero profile(s) and share with others. Deal 8 more damage if the enemy has a Daemon troop. Create [0+Magic] Green Gems. Give 3 Magic to all Allies, if the Enemy has a Doom, give 5 more. Deal [5+Magic] damage to a random enemy, Boosted by Skulls destroyed. Wed like to highlight that from time to time, we may miss a potentially malicious software program. Entangle the first enemy, and deal [2+Magic] true damage. Deal [6+Magic] damage to the first enemy, and Entangle them. What do you mean, classes with Fireblade,. First thing you see when you look at Spiked Manriki is that it does splash damage to TWO enemies! The first priority are Arachnid Weaver, Obsidius, Supreme Iron King, Megasaurus, and Mythic Kingdoms of Magic to achieve their 10th level of power. Deal [1+Magic] true damage to an enemy. IMO its out of date. Glaycion is a great troop though. Explode 3 random Gems. Gain 3 Mana for each Blue Enemy. There you go. It has some of the rather mundane upgrades (Chaotic which removes 2 random skill points from first enemy) and Striking, but it also has one of the BEST upgrades out of any of the Doomed weapons: Ruined, which creates a Doomskull. Exploding hero weapons are strong in general, and while Jack-o-Lantern is overshadowed by JoE and EoE in many cases, I do think it has some niche utility at least. This only means you absolutely never want to target the last troop, because then you are literally only doing full damage to 1 target (instead of 2) and half damage to only 1 target (instead of 4). Speaking of Doomed Gavel, that thing is amazing. Fire Ruby and Dancing Daggers Im going to continue to experiment with, but Im taking them off the list until I can find a niche for them. (Boost Ratio 3:1). Glaycion converts Red to Doomskulls, and Wrath converts yellow to skulls (but enrages himself!) ( Legendary Weapon ) Yasmine's Chalice (Mana Cost:16 Green Yellow , Only obtained from special events) Give all allies [0+Magic] Life and Armor. In this gems of war video I go over the top 5 class weapons you can get for free just by equipping the class for 250 victories. 100% overlap with Doomed Scythe. EliteMasterEric 3 yr. ago The one right now is a Doomskull weapon. Im thinking you can mostly get by without these (and itd be better to save the diamonds), with the possible exception of Earths Fury (for delving with Irongut), but thought Id solicit some opinions. Doomed Blades lack of storm regeneration and watery can be problematic, without running something like Skadi and a freeze team. Deal [2] damage to a random enemy, and remove all Red Gems to Boost damage. Sekhma can turns Blue into Skulls. Deal double damage if the target is a dragon. Weapons change your Hero's spell. Mountain Crusher Rope Dart Mang Dawnbringer Essence of Evil Black Manacles Doomed Axe Doomed Glaive Doomed Scythe Skeleton Key 1 Like Thevc April 9, 2020, 5:14pm 47 I really don't think DB is the nuts that the grind deserved. Some skull generators arent so good with looping into other troops though. Deal [6+Magic] damage to the healthiest enemy. Jumble the Board. Skeleton Key The Frozen is very nice, but unfortunately, youll be freezing the same target thats probably going to die. Any time you need to pick a weapon, ask yourself Is there a weapon that could do what I want, but better? If the answer is yes, you should be using that other weapon! Here's my favorite 10 weapons. Deal double damage if they use Purple Mana.

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